Forest Fellers
Design your own forests, hire leveling gnomes to fell them, and spend the wood on more gnomes.
by TheBigBard · 6 May, 2024 · Steam
Most idles hand you resources; Forest Fellers hands you a shovel and an axe and lets you build the supply chain yourself. TheBigBard's May 2024 pixel idle has you laying out forests tree by tree, then hiring a crew of gnomes to autonomously chop down the woods you planted, growing woodier and wealthier with every felled trunk.
What the loop feels like
You purchase trees and place them on your land, hire a gnome from the shop, and watch him walk over and start chopping. Every trunk felled pays wood, every chop earns the gnome experience, and experienced gnomes produce more. That's Forest Fellers.
Wood buys more trees, more gnomes, fruit to boost productivity, upgrades, and even cosmetic land themes, while the trees you can afford to plant keep getting sturdier and more lucrative to match your crew's growing arms. That's Forest Fellers.

The systems doing the work
Player-made forests are the twist: instead of resources spawning randomly, you design the harvest layout yourself, which makes the land a light optimisation puzzle. The gnome workforce automates the felling, with individual gnome levelling boosting personal efficiency over time; tree efficiency scaling upgrades the yield side; the wood economy funds everything; and four gnome types, the default plus three specials with unlock requirements, give the hiring screen its collection hooks. Veteran habits: match your highest-levelled gnomes to the toughest, highest-yield trees, design layouts so gnomes spend minimal time walking and maximum time swinging, and reinvest wood early rather than hoarding it, because more gnomes and better trees compound fastest.
Where it stumbles
The honest ceiling is low: with fewer than ten lifetime Steam reviews and essentially no community, there is no shared strategy culture, and the criticism pass reads the loop as extremely bare-bones, design a forest, watch gnomes chop, without robust progression depth or long-term engagement behind it. There is no prestige layer and no endgame beyond the tree tiers, so once your gnome payroll is mature and your best trees are planted, the only remaining verb is aesthetic: rearranging the woods because it looks nice. Its audience is pocket-sized idle fans who want a cheap gnome-flavoured background distraction, and on those terms it functions as advertised. The small review pool leans positive, which is the strongest endorsement available.
Playing it today
Forest Fellers is on Steam for Windows, released May 2024 at a micro price, with no phone release in our platform check. Cozy automation neighbours in this catalogue: Grove Fisher, Garden Galaxy and Refarm.
The verdict
A charming, slight forest-engineering toy whose self-designed woods and levelling gnomes are exactly enough for a few cozy evenings, and no more. Buy it for the gnome payroll at coffee money; do not expect the forest to grow into an empire.
If you like Forest Fellers
mechanic-matched
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