Endless TV Tycoon key art
Unranked Released 2d

Endless TV Tycoon

Run a full television empire from script to screen: greenlight pilots, fill time slots and survive End Week.

by Endless Flux Labs Korlatolt Felelossegu Tarsasag · 30 Jun 2020 · iOS

Most mobile tycoons ask you to place buildings and wait. Endless TV Tycoon asks you to actually run a television business: write the scripts, run the auditions, shoot the episodes, edit the footage, test-screen the results, then schedule the whole mess against advertising contracts and pray the ratings hold. It is a solo-developer passion project from Endless Flux Labs, free to access, actively updated, and far stranger and more systems-driven than its store listing suggests.

What the loop feels like

The game runs on a weekly cycle, and everything funnels toward the End Week button. You spend the week filling action slots: greenlighting pilots, shooting episodes, managing production rooms. Then End Week fires, the calculations roll, and icon-driven events slide across your building one by one, from minor production hiccups to industry twists that rewrite your plans. Cancel the flop, renew the hit, lock the ad contracts, and start again. That's Endless TV Tycoon.

Expansion splits into two layers: the macro empire (networks, studios, new markets) and the micro operations inside each production room. An integrated goals system teaches it all without a dry tutorial, walking you through your first show and quietly becoming the long-term milestone ladder. That's Endless TV Tycoon.

Endless TV Tycoon gameplay

How it actually works

The named systems are the depth. The full production pipeline covers the creative and logistical life of every show. Programming and scheduling makes you fill time slots, approve pilots and renew or cancel shows, since an incomplete schedule bleeds momentum and revenue. The interactive End Week phase turns the turn transition itself into an event stream you must read. Room management and action slots constrain how much you can do per week, and community feature voting lets dedicated fans steer what the solo developer builds next.

Where it stumbles

It is a micro-budget indie, and players say so plainly. End Week historically bogged down as expansions added calculations, though a complete engine rewrite made the transition snappier. Community growth has been slow by the developer's own account, so there is no bustling modding scene or multiplayer layer. And management veterans find the core loops repetitive compared with the genre's giants: it is narrower and hyper-focused on television, trading breadth for focus. Keep schedules tight and cut flops fast, and the loop holds up.

Playing it today

It is free on the App Store, and its small subreddit community tracks a steady cadence of updates. If production-chain tycoons are your thing, Game Dev Studio covers the neighboring industry on desktop with a bigger budget and the same soul.

The verdict

Endless TV Tycoon is a weird little simulator with real systems underneath: rough edges, modest scope, and a production loop that actually makes you feel like a network executive. For fans of the genre it is one of the better free surprises on the platform.

If you like Endless TV Tycoon

mechanic-matched

© 2026 Idle Index — Game facts from the r/incremental_games community wiki. Editorial is ours.