Your Chronicle
A text-only idle RPG with three thousand story actions and no mercy for your routines
by Samurai Games · 4 Apr, 2021 · Steam (Windows / Mac / Linux), iOS
Somewhere between a spreadsheet and a bedtime story sits Your Chronicle, a text-based idle RPG from Samurai Games with, by its own count, more than three thousand story actions and no microtransactions anywhere. The screen is words. The words are a trap.
It shares bloodlines with A Dark Room and Candy Box, that minimal-text tradition where the interface hides, then reveals, an enormous interlocking machine. The difference is scale. Where those games end, this one opens another menu.
What the loop feels like
You queue a training loop, set a gathering loop, and let a dungeon fight itself in the background while the story log quietly accrues new sentences. That's the texture.
You hit a wall at Rank 5, stare at it, and perform a Dark Ritual you have been dreading, trading the character for a permanent Talent multiplier. Progress that was glued shut comes loose in an afternoon. That's the rhythm.
You come back the next day and your habit points, banked from routines you built yesterday, push a stat cap forward while you made coffee. That's the hook.
The systems underneath
Actions split into instant clicks, timed loops for gathering and training, one-off story upgrades, stage triggers and dungeons. Dungeons are automated wave combat, and the whole thing is a stat-checking exercise: tooltips tell you each enemy's resistances, and success means flipping your build between physical attack (Patk) and magic attack (Matk) to hit the softest resistance in the room.
Two currencies of self run the long game. Rank is your experience level and gates new zones, scenarios and classes. Talent is the multiplier you grow by resetting. Around both sits the Habit system, daily routines that passively generate stats and boosts, and community guides consistently say the same thing: if your training loops are not capping efficiently, push habit multipliers rather than raw stats, because habit generation lifts everything downstream.
Where it grates
The word "idle" is doing loose work here. Players who love the game say openly that it demands frequent check-ins, menu navigation and manual swapping of production chains. Run out of a base ingredient like herbs and the whole loop stalls until you personally intervene. Ritual resets cannot be queued into real automation, so late-game prestige feels more clerical than transcendent. One recurring summary: it does not respect your time, and that is precisely the bargain.
Playing it today
It is free on Steam for Windows, Mac and Linux, with a free iOS version from the same developer, so the chronicle travels well. Against the automation-rich school of NGU Idle and Trimps, this sits firmly on the active-management side of the fence, closer to a story-shaped management game that occasionally lets go of the wheel.
Verdict: one of the deepest free text idlers on Steam, provided you accept that "idle" here means "the game waits for you, patiently, forever".
If you like Your Chronicle
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