The index

Every idle game, indexed

Showing 14 of 855 — facts from the community wiki, verdicts ours.

A Dark Room key art

A Dark Room

★ Essential

A fire stokes. A stranger stumbles in. The village grows. You know what you did in the forest.

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A-Z Inc key art

A-Z Inc

Worth your time

One infinity card. Twenty-six letters. An economy in alphabetical order.

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Basic key art

Basic

Worth your time

A grid of ten-by-twenty-one grey buttons. MinMaxia's minimalist masterpiece.

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Bead Machine: Punktasia key art

Bead Machine: Punktasia

A text-based machine-builder about making beads, by the developer of the Punktasia family.

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c(ode) key art

c(ode)

Worth your time

The original coding idle: buy units, write code, watch the output grow.

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Candy Box 2 key art

Candy Box 2

★ Essential

Throw candies at frogs, save for a wooden sword, and descend into hell. aniwey's 2013 ASCII epic.

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CivClicker key art

CivClicker

Worth your time

Click wood, found a thorp, raise an empire: the 2011 ancestor of civilization incrementals, kept alive by its community.

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Clicking FF7 key art

Clicking FF7

Worth your time

Final Fantasy 7 as a clicker: attack through encounters, level Cloud, buy materia, break LIMIT.

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Commodore Clicker key art

Commodore Clicker

An incremental-driven C64 emulator: click to compute, one 8-bit machine at a time.

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Derivative Clicker key art

Derivative Clicker

Buy derivative generators that buy mathematicians that buy computers: calculus as an idle game.

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D WEB

Digital Logic Design (The Game)

Design NAND-gate circuits, mine silicon, sell verified designs: digital logic as an incremental.

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Drowning in Problems key art

Drowning in Problems

Great

Notch's 2014 life simulator: there is nothing. Solve.

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Number key art

Number

Worth your time

A number. It goes up. Nothing else.

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Swarm Simulator key art

Swarm Simulator

Great

Meat, larvae, drones, queens, and eventually the stars: the 2014 text incremental that taught a genre what exponential really looks like.

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© 2026 Idle Index — Game facts from the r/incremental_games community wiki. Editorial is ours.