Rankings

Text & UI driven

L STEAM

Spotlight

Let's Journey

A dice-rolled idle RPG where every landed hit drops gold and a mystery skill tree decides who your hero becomes.

released upd 8 Oct, 2020
  1. 1 A Dark Room key art

    A Dark Room

    A fire stokes. A stranger stumbles in. The village grows. You know what you did in the forest.

    Text
  2. 2 A Firelit Room key art

    A Firelit Room

    Denis Tokarev's pocket take on the fire-and-village formula, with the original's blessing.

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  3. 3 A Firelit Room Free key art

    A Firelit Room Free

    The free, ad-supported door into A Firelit Room. Delisted; the paid version survives.

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  4. 4 A-Z Inc key art

    A-Z Inc

    One infinity card. Twenty-six letters. An economy in alphabetical order.

    Text
  5. 5 Acceleration Incremental: Ascension key art

    Acceleration Incremental: Ascension

    A 2015 Flash speed-runner of an incremental, stranded by the death of its plugin.

    Text
  6. 6 Age of Orion key art

    Age of Orion

    A text-based space bounty-hunter MMO that ran from 2014 until its sun quietly set.

    Text
  7. 7 Amino Idle key art

    Amino Idle

    You are a lone cell becoming conscious. A small thing in a large universe.

    Text
  8. 8 Antimatter Dimensions key art

    Antimatter Dimensions

    Buy 8 dimensions, watch antimatter cascade, reset for Infinity, then Eternity, then Reality.

    Text
  9. 9 Basic key art

    Basic

    A grid of ten-by-twenty-one grey buttons. MinMaxia's minimalist masterpiece.

    Text
  10. 10 Bead Machine: Punktasia key art

    Bead Machine: Punktasia

    A text-based machine-builder about making beads, by the developer of the Punktasia family.

    Text
  11. 11 Bitburner key art

    Bitburner

    Learn to code by running a botnet: the programming incremental that teaches JavaScript through crimes.

    Text
  12. 12 Bitcoiner key art

    Bitcoiner

    Mine BTC with CPUs, sell for dollars, repeat: a 2016 bitcoin incremental, abandoned May 2020.

    Text
  13. 13
    B WEB

    Bookmark Clicker

    A Polish bookmark-themed clicker from 2013, preserved as HTML in the archive.

    Text
  14. 14 Button Masher Idle key art

    Button Masher Idle

    Have Masher do all your work for you: Barbasu's 2016 button idle, host lost.

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  15. 15
    B WEB

    Buttons!

    A lost button-clicker from the CivClicker developer's site: never archived, never recovered.

    Text
  16. 16 c(ode) key art

    c(ode)

    The original coding idle: buy units, write code, watch the output grow.

    Text
  17. 17 Candy Box 2 key art

    Candy Box 2

    Throw candies at frogs, save for a wooden sword, and descend into hell. aniwey's 2013 ASCII epic.

    Text
  18. 18 CityClicker key art

    CityClicker

    Zone residential, commercial and industrial tiles: a SimCity-flavoured text incremental.

    Text
  19. 19
    C WEB

    CityClicker 2

    The sequel to CityClicker: grow a city, print money, prestige.

    Text
  20. 20
    C WEB

    City of Sacrifice

    A dark, sparse text incremental about managing a city and sacrificing its citizens.

    Text
  21. 21 CivClicker key art

    CivClicker

    Click wood, found a thorp, raise an empire: the 2011 ancestor of civilization incrementals, kept alive by its community.

    Text
  22. 22 Click, Click, Wroom! key art

    Click, Click, Wroom!

    dSolver's car-mogul idle: manufacture cars, sell them, wroom. Dead, with one surviving thumbnail.

    Text
  23. 23
    C WEB

    Clickers of Honor

    Run your mafia family, recruit nine kinds of gangsters, pull off missions: a lost HTML5 mafia idle.

    Text
  24. 24 Clicking Bad key art

    Clicking Bad

    Cook meth, sell it, dodge the DEA: the Breaking Bad clicker that outlived its own show's finale.

    Text
  25. 25 Clicking FF7 key art

    Clicking FF7

    Final Fantasy 7 as a clicker: attack through encounters, level Cloud, buy materia, break LIMIT.

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  26. 26 CoinBrawl key art

    CoinBrawl

    A free bitcoin RPG faucet: brawl for satoshis in a RoR web game, dead with the bear market.

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  27. 27 Commodore Clicker key art

    Commodore Clicker

    An incremental-driven C64 emulator: click to compute, one 8-bit machine at a time.

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  28. 28 Conspiracy Clicker key art

    Conspiracy Clicker

    Run a conspiracy org across industry, media and politics until the New World Order is your org chart.

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  29. 29 Crushing Defeat key art

    Crushing Defeat

    Each product generation is better, and improves the longer you wait: Hamilton Cline's patience idle.

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  30. 30 Cryptomental key art

    Cryptomental

    A 2014 crypto-themed incremental by u/LukeZaz: dead host, recovered UI, honest gaps.

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  31. 31 Dashclicker key art

    Dashclicker

    A dashboard-themed incremental: the UI is the joke, the numbers are the game.

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  32. 32 Derivative Clicker key art

    Derivative Clicker

    Buy derivative generators that buy mathematicians that buy computers: calculus as an idle game.

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  33. 33 Diamond Hunt key art

    Diamond Hunt

    The Diamond Hunt series (2014-2021) by ick: four games and a successor, all offline but remembered.

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  34. 34
    D WEB

    Digital Logic Design (The Game)

    Design NAND-gate circuits, mine silicon, sell verified designs: digital logic as an incremental.

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  35. 35 Dot key art

    Dot

    Your Dots: N. One clickable magenta dot. u/mission712's minimalist 2015 clicker, archived.

    Text
  36. 36 Drowning in Problems key art

    Drowning in Problems

    Notch's 2014 life simulator: there is nothing. Solve.

    Text
  37. 37 Electric Clicker key art

    Electric Clicker

    Mac Graham's 2017 electricity incremental: from Wind Up Generator to Large Proton Event Farm.

    Text
  38. 38
    E WEB

    Endless Dungeon

    A bare Russian-language JS dungeon text game, dead with its host, zero images existed.

    Text
  39. 39 Evolve key art

    Evolve

    From primordial ooze to spacefaring empire: pmotschmann's civilization-builder incremental.

    Text
  40. 40 Exotic Matter Dimensions key art

    Exotic Matter Dimensions

    Loosely inspired by Antimatter Dimensions, entirely its own game: axes, stars, wormholes, 10^500B.

    Text
  41. 41 Factorise key art

    Factorise

    Buy a factory, warehouse and shop: clayc90's 2015 production-chain incremental, archived.

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  42. 42 Fortress Clicker key art

    Fortress Clicker

    A Dwarf Fortress-inspired dwarf-labor idle that never left alpha, archived whole.

    Text
  43. 43 Game Development Sucks (Money) key art

    Game Development Sucks (Money)

    dSolver's CodePen-era satire: make small games, chase ROI, watch the industry eat you.

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  44. 44 Game of Thrones Simulator key art

    Game of Thrones Simulator

    Run a House, try to survive: dSolver's open-source GoT house simulator.

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  45. 45 GetElected! key art

    GetElected!

    jdllama's 2013 school-politics incremental: click Effort, file Paperwork, get elected.

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  46. 46 Godville key art

    Godville

    The zero-player god game: your hero adventures, you watch, and occasionally intervene.

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  47. 47
    H RIP

    H4CK3D Wargame

    A text wargame on a dead free-host subdomain: captured only after death, by parking pages.

    Text
  48. 48
    H RIP

    Hell's Night

    Mark Girling's React horror incremental: souls, occult dread, an end-game screen, and a dead domain.

    Text
  49. 49 春秋:英雄 (Heroes of ChunQiu) key art

    春秋:英雄 (Heroes of ChunQiu)

    A text idle set in the Spring and Autumn period: one hero, deep gear crafting, and the hundred schools of thought.

    2D
  50. 50 Holy Wars key art

    Holy Wars

    Build a kingdom of holy warriors against The Evil One: CursedAnubis and LadyUndine's 2018 idle.

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